Stars Without Number

Session 4
Gateway to Adventure

The party pulls out of meta-space, near Gateway, and is greeted by three security ships. Leela consents to being escorted to a nearby orbital platform, and soon the Planetary Express ship is docked amid several squads of guards wearing androgynous gray armor, helmets and visors. Rios successfully hides in the floorboards, after Camilla helpfully decides not to try stuffing her exosuit into Rios’s hiding spot. After an eye scan fails to work on Hannah Rousseau, gray clad guards escort her off.

Jensen Olmec shows up and finds Rios, with Kruger’s help. Jensen gets all three PCs released into her custody and walks them to her shuttle, which is waiting nearby. On the trip to the shuttle and then on the shuttle to Gateway, there is quite a bit of chit chat. Jensen introduces herself as a professor at the Perfect Mirror Academy. She says that she’s got friends in the senate, who are on the Subcommittee for Extra-Terrestrial I-something (SETI), who want to reestablish connections with the worlds beyond. She further explains that she’s had (at this point rather vague) precognitions of PCs being crucially important to figuring out how to reconnect the universe and maybe even sort out why the Scream occurred (and thereby keep it from happening again). Rios and Kruger spill their stories, but Camilla remains evasive. Between access to incident reports and Camilla’s spectacularly poor lying, Jensen guesses that she’s Burning Mirror, which rather upsets both Camilla and Rios.

Leela and Rousseau are both in custody, somewhere away from PCs. Jensen has promised to look after them both, suggesting that Rios should make a statement to the authorities about posing as Leela’s client. Rios agreed.

PCs walked away with much of their gear, thanks in large part to the intervention of Jensen Olmec and/or her friends in the senate. Left aboard the Planetary Express ship, at least for now:

both mech suits and the light mech
the shear rifles
Camilla’s exosuit

Session 3
Making Frenemies

Kruger and Rios nab some loot from the wrecked Pioneer, including pretech weapons, armor, and mechs. Camilla promises to keep Lela’s ship safe, in exchange for passage off of Sepulchre. Once Camilla vouches for Kruger as a doctor, Lela agrees to take both of them, plus Rios and the coma patient that Rios pulled out of stasis, off the planet. This is good timing, as the Pioneer explodes shortly after. Kruger, and probably only Kruger, would know that this is most likely due to his decision to hack the ship’s sub-core and drain off its buffer in order to power up a console that allowed him access to Pioneer’s small armory. The resulting explosion almost certainly killed thousands of Smokers and wrecked their ice train.

Once aboard the ship, Rios and Kruger bicker incessantly over use of Rios’s new pretech toolkit and how to repair a pair of panoply field emitters. Also over whether to eat Camilla, as the Planetary Express ship was only stocked for one passenger. Camilla seems devoted to serving Lela, who is a bit off kilter following a highly unusual day.

The comatose woman, Hannah Rousseau, awakens – after a nearly 535 year slumber – and is also feeling a bit out of sorts.

Session 2
Making Enemies

Rios hacks into Gargarin’s com network, determines that the ship plummeting towards Sepulchre is one that the station’s crew has been looking for, and redirects the station’s ships, to buy herself some time to check out the crash. Her stolen dataslab indicates that someone got a space marine assigned to wreck this ship, apparently the same someone who ordered the Planetary Express pickup from Tlapan. Lela, now a wavering ball of excited nervousness, lands near the crash site and eventually agrees to enter the ship with Rios. Rios determines that the ship is pretech and manages to hack into its systems.

Meanwhile, Camilla and Kruger board the ice train, along with a horde of armed and excited Smokers. Camilla salutes their apparent leader, who takes brief note of her. Camilla’s and Kruger’s escorts wait for the marine to have her shotgun disassembled and the “doctor” to be engrossed in having found a signal from a pretech vessel. The two young men then turn on them and attempt robbery at gunpoint. Camilla swiftly disarms one and executes both, while Kruger stuffs himself into a hollow for the train’s door. Both escape any harm, partly thanks to Camilla’s quick brutality and partially because one of their assailants had his hand blown off by a backfire of his antiquated and poorly kept revolver. Kruger tried to message Rios (not yet knowing her, but seeing that she was logged onto the pretech ship’s network). Given that his device is named “KrugerXL69” and other reasons, Rios ignored him.

Rios and Lela located a massive stasis pod bay within the derelict ship. They learned that:

- The ship is named the TMS Pioneer and was apparently outfitted to create a new settlement somewhere.

- 5399 stasis pods were sealed just under 500 years ago (so, just after the Scream)

- 1 pod, set aside for use, was never filled

- 1 pod still showed the vital signs of a living person.

Rios decided to open the pod with the living person. Lela revealed that she was a psychic and tried to get a read on the person in the pod but couldn’t. Since it was going to take 30 minutes to bring the stasis sleeper back to normal, Rios set off to check out the nearby cargo bay. Lela followed.

The ice train stopped and its occupants flooded out, chanting bloody murder.

Session 1
Making Friends

Rios follows Lela to Xila and leaves Tlapan aboard the Planetary Express ship she pilots. Rios spends the week’s trip to a Gateway refueling station hacking into the “Icarus” stack on de Leon’s slab (and eating popsicles). At the refueling station, Lela locks Rios in the ship, ostensibly for her own safety, but clearly because she doesn’t want Rios to leave. Although Lela treats Rios rather poorly, the two begin the bonding process by discussing Lela’s job (Rios advises quitting, though Lela’s reluctant), and Lela’s sort of boyfriend, Matt, who already has a kid (Rios advises kicking him in the balls, at least if he fools around with other girls). By the time that the two reach Sepulchre, Rios has hacked into Icarus and perused its binary code. She has found a list of 479 separate attempts at something, only the last of which is still active (its probability of success increasing, as Rios watches, currently around 30.1825%). Although details are hazy, Icarus tracks something to do with computer programs that has been an ongoing attempt for a bit over fifteen years. Rios currently has a program searching the data for further patterns or clues.

Camilla met three Smokers, initially trusted them more than was reasonable, then ran off only after one shot at her. She returned, with a tactical advantage, and killed all three (shotgunned dead) before they could harm her. Kruger used his understanding of the somewhat obscure emergency foam system on the ship Giga Chan had piloted to escape a tight spot. He and Camilla decided to team up, at least for the time being. Each was mostly honest about the reason for teaming up (Camilla wants someone to repair her exosuit, and Kruger wants credits and a meat shield). Each also held back a bit about other matters (Kruger dancing around the fact that he has no specific idea of how to get off of Sepulchre, Camilla not explaining how she got there in the first place). Chan isn’t feeling great. Camilla dragged him out of the cold, leaving him passed out just inside the nearest spire of the Smoke Stacks.

All PCs saw a ship, flickering in and out of the visible spectrum, falling towards the surface of the planet. Camilla could only reasonably think that it was the ship she had recently failed to pilot. She and Kruger made their way into the bowels of the Smoke Stacks, finding themselves in a crowded, smokey market of sorts, near a grav train. Rios and Lela avoided the falling spaceship, which seemed to be on course to crash in the spot they were headed towards. Lela reported the ship – which her own ship’s sensors had detected only at the last moment – to Gargarin, a refueling station above Sepulchre. Gargarin’s crew replied that they were aware of the ship, advised Lela to stay away from it, and terminated the transmission.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.